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3D Transformations

Transformation matrix Rotation and parallel translation only in 3D Transformations(not like a 2D Transformations).A matrix that rotates points (X, Y, Z) in a 3D space by θ radians based on the X, Y, and Z axes. HTML 삽입미리보기할 수 없는 소스 HTML 삽입미리보기할 수 없는 소스- 3D Transformation matrix(Rigid Transformation)  HTML 삽입미리보기할 수 없는 소스- Convert to homogeneous coordinate system HTML 삽입미리보기할 수 없는 소스 https://dark..

Coordinate System

World Coordinate System A coordinate system based on a point in space where we live, arbitrarily coordinate, for example, you can point one corner of the room to the origin, and you can set one wall to the X-axis, the other to the Y-axis, and the sky to the Z-axis. " data-ke-type="html">HTML 삽입미리보기할 수 없는 소스Camera Coordinate System A coordinate system based on a camera. ">HTML 삽입미리보기할 수 없는 소스Imag..